Archive for the 'articles by Andrew Larkin' Category
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Creating a site using CSS and SPRY
This site in progress is viewable at http://www.tipsforcreatives.com/rocket
Semantic Web 1.0
Digital Strategy Bullets
Here is an example of the Strategy email updates I did while DOS at Saatchis.
I used formatted email to make the content stand out and kept the tone light hearted -most traditional agency account managers were not that interested in digital and new media at this stage.
5 rules of thumb for mobile marketing
As an emerging medium mobile often ends up an after thought in the marketing mix. With a device often with the consumer 24/7, the opportunities are considerable. So what are the basic rules for thumbs when engaging on the mobile device, and how do marketers best use the medium to create persuasive customer dialogues?
Like any new place, an awareness of the environment is required however there’s no need for panic. Traditional media sensibilities still apply. While the technology is new, the challenges are the same. Just remember – we’ve been here before. Look at the first TV shows. Most were stage plays recorded with a fixed camera, complete with actors walking off and on stage with little or no editing. In no time at all agencies mastered the broadcast medium, placing images and sounds together creating compelling. Mobile is in the same infancy. Here are 5 tips that can help use the medium to best effect.
Make it 5 times simpler
Because everything you do with mobile has to be 5 times smaller. Every part of the user experience counts. Put as little as possible between your idea and the user. Reduce all clicking, scrolling and loading required by users to share your idea. While it’s good to exploit the various mobile feature sets to best effect, it’s critical to accept and work to the constraints of the network.
Rule of Thumb – If you find yourself discussing technical issues in the concept stages, your idea is too complicated.
Be recognisable, relevant and above all rewarding
Unlike traditional media, consumers pay to use mobile. . Look for every possible way to create a more personalised engagement, be more relevant with what consumers like and don’t like. Personality is everything. The phone is an extension of our personality and the more organic and able to mimic your behaviours and patterns the more open and attached we will become to campaign content.
Successful campaigns encourage people’s natural instincts to be creative and to connect with people in the easiest way possible. With mobile, you just can’t personalise enough. Every piece of information a marketer presents to a consumer needs to be absolutely about that person. It’s a big effort to get content to a consumer and it’s a big effort for a consumer to accept and process any information you send.
Make sure what they end up is a valuable interaction.The human interface elements of the mobile are the limiting factors. You have to hold it up to your ear while you talk, you have a tiny screen, and the keyboard is more conducive to entering an alarm pin code than writing elaborate messages to your mates. Any function or service that remembers and reduces the amount of clicking tapping and scrolling users have to do to use it will succeed in attracting consumer interest.
Avoid trying to be next big thing in mobile -you’ll end up building overheavy applications that consumers find unusable and quickly abandon. Look for ways to become as relevant and day to day as possible in the consumers lifestyle.
Rule of Thumb: Aim to be associated with everyday functions that can become part of consumers life.
Say one thing and say it well
Beware of the next big thing. Don’t let the technology bury your single proposition. Strip out everything irrelevant and focus only on the operations enabling the campaign objective. Continually evaluate how you will appear, communicate and engage. User test how you transact and how you fulfill.
Good mobile is not just about mobile
Take an integrated approach to your campaign. Think about the benefits of a device that is quite literally in the hands of the consumer 24/7. How can the mobile become the direct repsonse to your idea? Remember any mobile experience needs to reflect your brand values.
SMS continues to be the No 1 mobile revenue opportunity. This is unlikely to change in the short term, and marketers have the most to gain by looking for ways to push the boundaries of the current feature set to the very maximum. The technology need not be intimidating. Take the technology out of the equation and the basic rules of marketing can create compelling and effective campaign ideas. Brand subsidised activity will work. However this is not licence for another channel of interruptive advertising.
Rule of Thumb: Mobile promotions enter a very personal consumer space. You must be usable, reliable and trustworthy every step of the way
Assume nothing and test everything
There’s much diversity in the networks that deliver mobile content and the handsets we use to receive it. If your idea relies on a new handset feature it is unlikely to be a new feature by the time to realised the idea
Forget campaign cross over – digital content is always going to need a customised realisation cycle. Factor in the cost delivering any mobile content and then factor in again the cost of ensuring it displays on the majority of handsets.
Rule of Thumb: Assume nothing User test everything.
Constrained by a small keypad and screen, it’s best to master the medium before looking for the killer app. We are continually waiting on the next big thing with the mobile platform, those that gain mindshare now will continue to own it as the network progresses, it’s better to avoid the gimmicky applications.
Author: Andrew Larkin  May 2007
New Technology for Marketers
Interactive technology reached a plateau in 2000.
Usage and adoption however has accelerated. We are in stage of normalisation. More people now know how to publish and share content online. We’re experiencing small enhancements to the browser, network and media tools however the level of interaction is tied by the same constraints - we still tap a keyboard and scroll a pointer . Escape the mouse and keyboard and the next wave of experiential technology begins.
The technology is new however the challenges are the same.
It’s about fully realising the potential of the medium. The first TV shows recorded stage plays with a fixed camera, you saw actors walk on and off stage. Over time creatives began exploring and understanding the broadcast medium, experimenting with placing images and sounds together in a way which could create an emotive response in the viewer. Interactive is in the same infancy. It’s still directed by stage managers a bit, in what I call A4 thinking. Building web “pages” reflects traditional publishing more than interactivity. TVNZ’s new online content platform for example. The opportunity is huge. Smart marketers will explore ways to engage online viewers in interactive experiences rather than just running banner ads.
Hyperfactory’s advertising platform adds mobile placements to the channel mix. The success point here will be making sure mobile is not just about mobile. Campaigns need to be immediate, easy and simple to succeed. Forget campaign cross over – digital content is always going to need a customised realisation cycle.
The Technology lesson is that simplicity works.
Google made searching easy. Myspace made building a web page easy. Place next will make anywhere community easy.
The digital consumer has a choice.
The challenge for marketers is having the process to determine which places best enable dialogues between their brand and it’s customer. Should we be in secondlife.com? should we be podcasting? Ongoing assimilation is required however there’s no need for panic. New places will continue to emerge. Consistency is key. Each digital experience must realise your business objectives in a way consistent with the Brand values. Digital collateral has in infinite half life. Mistakes float in the public domain. Google is a glass bottomed boat to your brand. Consumers will find your digital mistakes. Process wise- first steps count. Define a Digital Strategy and every other decision becomes easy. There’s no value catching the train if it’s going to the wrong station.
Digital puts us in the hands of the consumer 24/7 and in the eyes of the market forever. Successful campaigns encourage people’s natural instincts to be creative and to connect with people in the easiest way possible. With interactive, you just can’t personalise enough. Every piece of information a marketer presents to a consumer needs to be absolutely about that person. It’s a big effort to get content to a consumer and it’s a big effort for a consumer to accept and process any information you send. Make sure what they end up is a valuable interaction.The human interface elements of the mobile are the limiting factors. You have to hold it up to your ear while you talk, you have a tiny screen, and the keyboard is more conducive to entering alarm pin codes than connecting one to one with someone you like.?
Thoughts for Strategists
Learning to look for the grail..

How can you keep the conversation with consumers going once the ad ends
Effectiveness is the Grail of online. Uncovering it requires an indepth understanding what the consumer wants and expects – and what the business wants to achieve and deliver.
A digital strategy is instrumental in enabling us to translate the business objectives, target audience and brand characteristics into creative ideas that acquire and retain customers
How do get people to talk about the brand when you are not there? How do you create a shared experience? What does the online personality of the brand look and act like
Lead with the digital strategy, commit to a plan for achieving agreed targets, own the plan and delivery.
If you receive a brief for a website you’re not leading the strategy
Every brand campaign has to have a web destination
Get the Digital Strategy right and every other online decision becomes easy
With so many options, it?s important to choose carefully.

The Gartner Hype cycle. http://www.gartnergroup.com
Digital strategy is ensuring every pixel of every online experience does everything possible to connect customers with brand experiences. Every feature and function, line and letter has to earn the right to engage with your customer
It’s as much about removing the clutter as it is about filling the void.
Andrew Larkin 2007
YouTube – Paying Consumers or Placating Publishers?
YouTube CEO Chad Hurley implies a shift toward paying users for YouTube content. What are the implications for marketers?
http://www.youtube.com/share?v=JlYtu63_uDE&embed=1
While Hurley’s comments imply a shift in direction for the video community, commentators may be jumping ahead of themselves in assuming it’s pay day for the consumer. Hurley’s announcement, made at the World Economic Forum following discussions with studios and artists, begins by outlining YouTube’s plan to develop digital fingerprinting technology. Digital fingerprinting enables publishers to identify music and video uploaded by YouTube users.
The announcement appears more business sense than consumer feel good factor. Upfront Youtube defends the rights of the publisher. However to publishers, YouTube have done little to actually enforce those rights.
While publishers continue to lose revenue, YouTube’s business will remain overshadowed with the threat of litigation.YouTube will see little merit in paying publishers for content uploaded by consumers, yet they will need to be seen doing something to placate Studios and Artists. The system and management requirements required to record and reward the 60,000 plus video uploaded to YouTube daily is immense. Planning such ideas in the public may just provide the feel good factor required to placate industries.Google set aside $500m for YouTube copyright litigation while acquiring the company. Arguably not enough to shelve up the business if the dam broke.
Reaching the Mobile Consumer
Make it 5 times simpler -Kevin Roberts sums mobile up as ” harnessing the intimacy of the small screen” to connect with and engage consumers. Mobile campaigns need to be hyper aware of their environment to succeed. Minimise clicks, scrolls and hits. Put as little as possible between you and the user. Assume nothing User test everything. Mobile is a great impulse medium. Campaigns need to be immediate, easy and simple to succeed. Forget campaign cross over – digital content is always going to need a customised realisation cycle.
Gen C consumers will adapt if the service is compelling enough
Be sure you understand your clients business objectives. Focus on a single proposition. You need to strip out everything irrelevant and focus only on the operations that enable that objective – across all parts of the campaign mechanic – how you appear, what you propose, how you engage, how you transact and how you fulfill. Test everything and assume nothing.
There’s much diversity in the networks that deliver mobile content and the handsets we use to receive it. Factor in the cost delivering any mobile content and then factor in again the cost of ensuring it displays on the majority of handsets. The only constant you can rely on with mobile marketing is that the network and handset is going to change.
mobile is not just about mobile - it must take an integrated approach to any campaign and any mobile experience needs to reflect the brand values and present a consistent, trustworthy view of that brand. Think about the benefits of a device that is quite literally in the hands of the consumer 24/7 however don’t be obsessed and constricted with technical concerns. If you find yourself discussing technical issues in the concept stages, your campaign idea is too complicated.
There’s much to be said for a simple mobile campaign that works. There’s just as much said about a mobile campaign that doesn’t! Mobile promotions enter a very personal consumer space. You must be usable, reliable, trustworthy and polite whenever you enter it
SMS continues to be the No 1 use of mobile services. Until there’s a way to bypass the interface restrictions – ie the fact you have a tiny screen and have to type on a keyboard that is more suited to entering an alarm pin code than writing a message to your mates – mobile campaigns need to exploit the current feature set to the very best effect. Create a more personalised engagement, be more relevant with what consumers like and don’t like, remove the amount of clicking, scrolling and loading you have to do to share, act react with a campaign idea.
The temptation is to lose time and traction trying to develop the next big thing – often the next big thing is manifest as a content and feature heavy application or service that consumers find unusable and quickly abandon. The short and medium term success with mobile is likely to be finding ways to become as relevant and day to day as possible in the consumers lifestyle. Ideally marketers want to be associated with services and functions that become so important to consumers that consumers just can’t live without it.
If the marketing objective is to become more prominent and influential in a target consumers decision cycles, where better to become trusted and influential than on the device people trust the most with their everyday intimacies?
The technology is new however the challenges are the same. The first TV shows were basically plays recorded with a fixed camera, complete with actors walking off and on stage. There was no editing! Over time creative people began exploring and understanding the broadcast medium, experimenting with placing images and sounds together in a way which could create a compelling, emotive response in the viewer. Mobile is in the same infancy. Possibly it’s still controlled by the stage managers.
Creatives need to move into the medium and push the current feature set to the outer limits before looking for the killer app. We are continually waiting on the next big thing with the mobile platform, those that gain mindshare now will continue to own it as the network progresses, it’s better to avoid the gimmicky applications
Ensure it’s relevant. Being relevant means minicking how gen-c people like to converse. People are social beings and social companionship is a key factor in human life. People sort themselves into communities or social networks.
With a mobile device Gen – C can roam freely independent of parents. Virtual freedom is a key enabler for mobile devices. Quite literally you are in the hands of the consumer 24/7 and to reach and seduce the mobile consumer you need to extrapolate on that uniqueness. People are social beings and social companionship is a key factor in human life. People sort themselves into communities or social networks. People are social beings and social companionship is a key factor in human life. People sort themselves into communities or social networks.
Google made search easy. Myspace made building a web page easy. Mobile X will surpass the keyboard and screen limitations and make mobile community easy. People are social beings and social companionship is a key factor in human life. People sort themselves into communities or social networks.
People are social beings and social companionship is a key factor in human life. People sort themselves into communities or social networks.Mobile commerce and EFTPOS is a key transactional space to explore for Gen-c. Their mobile account provides the only credit service they are likely to have approved. The wallet and phone were destined to be one.
People are social beings and social companionship is a key factor in human life. People sort themselves into communities or social networks.
There are some great community services evolving worldwide. As with most digital success stories, those who get their name established first tend to own the market.
Personalise the experience
Personality is everything. The phone is an extension of your own personality and the more organic and able to mimic your behaviours and patterns the more open and attached we will become to campaign content.
We are – quite literally – in the hands of the consumer 24 hours a day, 7 days a week. Successful campaigns will encourage people’s natural instincts to be creative and to connect with people in the easiest way possible. With mobile, you just can’t personalise enough. Every piece of information a marketer presents to a consumer needs to be absolutely about that person. It’s a big effort to get content to a consumer and it’s a big effort for a consumer to accept and process any information you send. Make sure what they end up is a valuable interaction.The human interface elements of the mobile are the limiting factors. You have to hold it up to your ear while you talk, you have a tiny screen, and the keyboard is more conducive to entering an alarm pin code than writing elaborate messages to your mates. Any function or service that remembers and reduces the amount of clicking tapping and scrolling users have to do to use it will succeed in attracting consumer interest.
Involve your customers. SMS continues to be the No 1 mobile revenue opportunity. This is unlikely to change in the short term, and marketers have the most to gain by looking for ways to push the boundaries of the current feature set to the very maximum. The technology need not be intimidating. Take the technology out of the equation and the basic rules of marketing can create compelling and effective campaign ideas. Brand subsidised activity will work. However this is not licence for another channel of interruptive advertising.
Mobile Advertising
Admob (Jan 29, 2007) reported that in 6 months (from June 2006 to January 2007), it had served 1 billion mobile Web advertisements to mobile community members (see Article 8 below)
In August last year Toyota partnered with the Fox network to produce video content for mobile phones. A series of 10 second mobile phone ads for the launch of the new Yaris, produced by Saatchi & Saatchi Los Angeles. Saatchi & Saatchi LA and The Hyperfactory recently launched a cross-channel promotion for Toyota’s PT Cruiser
The campaign blends text, banner, mobile TV and video advertising, while making use of Hyperfactory’s recently launched Mobile Media Network–an integrated 3G branded mobile platform.
Leverage the strengths of the device. We are continually constrained by the network. People now converse like their jaws are wired shut due thanks to the 160 character limit set by the carriers. We can’t browse a webpage on our phone because the screen and keyboard are too small. The future will be the network letting go enough for creative services to push and experiment with the medium as it stands.
Brand Idol is Coming
While an irresistible Brand Personality is set to be paramount in connecting Brands with the Digital consumer, so it is the need for a credibility and consistency across the channel mix. Which Digital Places suit your Brand? Which can you safely say do not?Digital is the opportunity to add crazy new dimensions to the Love Marks we nurture. We get to direct how Brands best act and engage in the emerging channels consumers lead us to.
Blog, chat, newsgroups, ratings sites, social networking, social directories – entire virtual worlds like secondlife.com. Game, desktop and mobile placements…. The constant is that the number of choices will continue to grow.Sure it’s a challenge keeping up but there’s no need for panic. The traditional rules still apply. Brand credibility, consistency and audience remain the core building blocks for Digital Brand dialogues.
A Digital Strategy Makes it Easy
A Digital Strategy is a process where we define and choose which channel best matches the digital brand values and expectations of the customers. Basically – what are the most credible places to engage with the customer, and how should we act within those places?Define a Digital Strategy and every other channel decision becomes easy.
FLOG – When Channel Choice Goes Dad
It was only a matter of time before engineered truth emerged in the very personal trust circles of the Blog.
A FLOG is basically a fabricated BLOG set up as a tease or reveal.While the tease technique is well used in billboards, creative’s may need to do more than a basic cross over to win over Digital Consumers.
Recent FLOG attempts from Sony, Walmart and McDonalds suggest the consumer backlash has the potential to impact negatively on how a clients’ brand is perceived. The Consumerist ran a poll to determine the worst FLOGS for 2006. This is an award show agencies probably do not want to add to their awards calendar. However not all agree that Brands Doing Bad is the end of all of your customer trust relationship. Stanford Research suggests that Exciting Brands are likely to bounce back from a mistake while their Sincere counterpart may not.
The key is leading clients with a process for gaining the most benefit in new and emerging digital places.
Predictions for 2007
So what’s in store for us online in 2007?
Here are my 7 predictions
Second life brands
Agencies will have 2 people fulltime overseeing client blog and chat sites, and monitoring how client brands are being presented to the (online) world. Trend: http://www.secondlife.com
RSS will challenge email for marketing purposes as a 100% opt-in alternative to the deluge of 500 plus spam messages sent to each of us daily.
Tom Cruise
That Minority Report screen and mouse combo arrive - Richard Simmons, Jazzersize and Writing a Brief merge in a scary collaboration of workout and work. Like the first 30K plasma screens, wave one of this product is too expensive for most of us.
Trend: Take a good, long look at the latest XBOX controllers.
vMoney
Virtual money arrives as a convenient, safer way to transact. Initially launched by a telco, it is adopted by youth subscribers keen on maybe a free credit feature. The service is accelerated into the mainstream as an alternative to credit cards as a trading bank offers free account services and better rewards when you use the mobile client.
Driver: GPRS is more secure than HTTP
Trend: http://www.paygo.co.nz
A banner on Trademe
Will create more leads than an ad run in both the Herald and Dominion.
Trend. With 3,149,547 visitors a month and 1,485,040 registered users Trademe is set to reach more readers than the Herald and Dominion combined
http://www.trademe.co.nz/Community/SiteStats.aspx
Youtube slips
Google set aside $500m as a legal pool for youtube related copyright issues. This in my view is not going to be enough and there’s a legal blood bath on the horizon. As marketers we’ll see a control, paralysis and slow decline in household name user sites such as youtube as syndicated artists assert and sue for their slice of the cash pie
Disk space wins
…and the social network moves on. Online storage remains the killer app and whoever can provide enough of it, for free and with enough add-ons emerges as the next social meeting place of choice
Video mideo
This time next year the idea of sitting around waiting for Grey’s Anatomy to screen at 7.30 will seem as foreign as washing your clothes by hand. Sky and TVNZ mobile platforms will hit the mainstream with on demand content. The turning point will be a telco price war (like with TXT) and suddenly mobile video will be everywhere. At last we can watch a show on the dunny. Mobile content authors will shoot up in prominence and smart marketers will own this channel…..
Itunes rocks but SpiralFrog rocks harder
Itunes is great if you have a credit card. Most kids don’t and they drive music which is why free music sites such as spiralfrog will emerge quickly on the local stage
The Digital Line Between Consumer and Agency
Allowing?consumers to?decide the success or failure?of a marketing campaign by publishing unmoderated comments and content?on a campaign website raises as many questions as eyebrows.
While advocates of?traditional campaigns?run the risk of public criticism from their new media?counterparts?are the traditionalists in reality saving their clients from the very real risk of market failure?
?The question remains?- Is it?proven good practise to let public opinion determine the success or failure of your clients? products, or should some caution be practised when allowing user driven content in campaigns?
?
The Consumer and Brand Mix
In an attempt to better engage with the 25 to 35 year old car buyer Volvo?s C30 Free Will campaign takes a quirky turn on the ?be honest and the consumer will love you?? approach as it enables consumers to rate parts of the campaign creative.
Consumer?s have the option to rate short TVC?s which are a wide range of good and bad.
While the?site?appears?to have?escaped?the?bain of?Usability?testing – using just about every new flash?icon feature?available – ??the rating concept?creates a workable balance?of Brand?voice and consumer submitted content.
This approach is not new. GM launched a ?create your own ad? during a US release of The Apprentice in March. However?the destination site?really only lets you arrange pictures and put titles over images ? not the same as say – creating a movie.
This is not congen it?s advertisers not getting it…the campaign slipped away with little consumer interest.
Enter the FLOG
Fake boobs. Fake tan. Fake blog. It was only a matter of time before the FLOG came to advertising.
A FLOG is basically a fabricated blog set up as a tease or reveal. While the technique may work for billboards, it?s just not ok to present oneself in a BLOG and then reveal an alternative purpose, and the recent examples imply from Sony, Walmart and McDonalds suggest the consumer backlash has the potential to do real damage to how a clients? brand is perceived.
The Consumerist is running a poll of the worst FLOGS for 2006 ? a list agencies probably do not want to add to their awards calendar.
Let’s re-iterate
A digital strategy provides a framework for validating whether an online activity is a match.
?A sense of urgency is always justified, but there’s no reason to panic. Take stock of the brand assets and how they fit into this new landscape. Old media expertise is still the best foundation for building a successful new media engagement.? Brand credibility, accessibilty and audience remain the core building blocks of old and new media
The challenge for all agencies is finding a practical balance between readers participating in media and retaining appropriate editorial and brand control.
I guess it?s all just a question of how far you want to take the honesty angle.
http://www.youtube.com/watch?v=-uLxKzqpSSA
emerge – credentials and presentations 1999 – 2004
Here is the pitch and credentials presentation from my agency emerge in 2004.
a few favourite things
A few Books I rate
Neuromancer William Gibson
En Saison d’enfer, The Drunken Boat- Arthur Rimbaud
My Idea of Fun Will Self
SteppenWolf Herman Hesse
Point Counter Point Aldous Huxley
Some Other Country Bill Bryson
Glengarry Glen Ross
London Fields Martin Amis
The World According to Garp
The Wasp Factory Iain Banks
Complicity Iain Banks
A Suitable Boy – Vikram Seth
A Man in Full Tom Woolf
Masters of the Universe Tom Woolf
Anything that Danielle Dax likes
 MUSIC CONTEMPORARY/ NOT SO CONTEMPORARY ; Pram / Gorillaz / Kings of Leon / Mars Volta / The Roots / Torque / Shock Headed Peters / Lydia Lunch / Arkkon / Jaga Jazzist / Kaito / Outkast / Aphex Twin [Richard D. James ]/ Talvin Singh/ Missy Elliott/ Eartha Kitt / This Heat / The Beta Band / cLOUDDEAD / Rokia Traore / Animal Collective / Radiohead / Roots Manuva / Franz Ferdinand / Alec Empire / Misty Roses / Pere Ubu / Muddy Waters / Mahalia Jackson / Nirvana /Luke Vibert / The Velvet Undergound / Miles Davis / Robert Wyatt / Captain Beefheart / Yes [up to 1974] / Andrea Parker / Jimi Hendrix / Frank Sinatra / Public Enemy / Stevie Wonder / Chrome / Beck / Os Mutantes / Can / Faust / Wire / P.J. Harvey / Prince / James Brown / Tom Waits / Elastica / Nick Drake / Deelite / Marvin Gaye / Deus / Trojan classics / Scissor Sisters / Diamanda Galas / Bjork/ /Yeah Yeah Yeahs / Acid Mothers Temple/ Muse /Neotropic / Node [Flood, Ed Buller etc.] /Lee ‘Scratch’ Perry / Tortoise / The Goats / Howlin’ Wolf / Cab Calloway / Eels / Andrew Liles/ Astrud Gilberto / Bessie Smith / Toumani Diabaté / Isotope 217 / Money Mark / Roxy music [early years] / Mira Calix / The Shaggs / Iggy and the Stooges / DE La Soul / The Orb / Alice Coltrane / Photek / Aretha Franklin/ Leafcutter John / Goldfrapp / Califone / Bonobo … FILM
COMPOSERS; Richard Rodney Bennett / Lalo Schifrin / Thomas Newman / Bernard Hermann / Ennio Morricone / Neal Hefti / Jerry Goldsmith / Georges Auric / John Barry.
MUSIC CLASSICAL; Pendereckii / Bela Bartok / Anne Lockwood / Arvo Part / Henri Chopin / Gustav Faure / Messiaen / Delia Derbyshire / Benjamin Britten / Gorecki / Taverner.
 ARTISTS: Barbara Hepworth / Helen Chadwick / Odilon Redon / Grayson Perry / Francis Bacon / Andy Goldsworthy / Cornelia Parker / Ed Keinholz / COBRA group / Cranach / Louise Bourgeios.
ARCHITECTS/DESIGNERS: Frank Gehry / Bart Prince / Rod Arad / Facteur Cheval / Werner Panton.
PHOTOGRAPHY/CINEMATOGRAPHY: Freddie Francis / Geoffrey Unsworth / Joel Peter Witkin / Cecil Beaton / Nan Goldin / Diane Arbus / Nan Goldin / Weegee / Man Ray + Lee Miller / John Blakemore / Jack Cardiff / Andre Kertetz. FILMS; Goodfellas / Liquid Sky / Legend of the Holy Drinker / The Innocents / Beauty and the Beast / Santa Sangre / Requiem for a Dream / Trainspotting / The Cabinet of Dr. Caligari / A Streetcar named Desire / Pulp Fiction / Beyond The Valley of the Dolls / Tetsuo the Ironman (pt.1) / Street of Crocodiles / Meet me In st. Louis / Eraserhead / Barberella/ Singing Ringing Tree / Alien / Padre Padrone / City of God / Raise the Red Lantern / A Chinese Ghost Story. BOOKS: Perfume / Crash / Behind the Scenes at the Museum / Birdsong / Gormenghast / u lysses / The Cement Garden / The Wasp Factory / The Shining / Tender is the Night / Lolita.
WRITERS: Lisa Pickard / Ian McEwan / F. Scott Fitzgerald / Marge Piercey / J.G. Ballard / James Joyce / Nabokov / Alison Weir / James Lovelock. CLOTHES/HAT DESIGN: Yuki / Erte / Vionett/ Sonja Delauney / Courreges / Shapirelli / Preen / Ossie Clark + Celia Birtwell / Jon Galliano / Avshalon Gur / Phillip Treacy / Manish Aurora / Rachel Auburn / Stephen Jones / Vivian Westwood / Edith Head.
Š
Gen-i presentations 1998
WWW7 conference – Brisbane Australia
I was a delegate at the WWW7 conference and wrote the attached article on the event.
click here for the article I wrote – www7 conference 1998 – brisbane australia
A personal highlight for me was meeting Tim Berners- Lee
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